{03/11/2004}
Welcome To The Player-vs-Player v1.6.0 Gaming Network!
Bringing Emulation To New Levels!

{03/10/2004}
PvPGN 1.6.0 ChangeLog:

[WIN32]
 -- fixed problems with win32 compiled versions only running on >= Win2000
 -- fixed a problem with PvPGN (GUI-version) run as a service wasn't shutting 
 down
 -- added logwindow limit

[D2]
 -- made sure D2 charsave files created with D2Closed (with file ending .d2s)
 will be automatically renamed on use
 -- fixed 64 bit archs issues with d2cs/d2dbs in the configuration codes
 -- added missing packet NULL check (possible crash fix)
 -- added support for d2gs beta6 (DiabloClone etc)

[IRC]
 -- fixed error messages sent on client sent PINGs (this is a temporary fix)
 -- fixed the problem that IRC clients weren't informed about users
 joining a channel in the future the IRC codes will be cleaned up)

[SQL]
 -- fixed problems with sql_dbcreator when using pgsql (note that
 conf/sql_DB_layout has been updated)
 -- fixed SQL on creating/adding new columns/attributes (this bug was 
 mostly triggered when saving AT records to DB)
 -- fixed files2db.pl conversion script for AT (ie Team table)
 -- added more verbose error reporting to db connect failures

[W3]
 -- updated conf/bnmaps.txt to match current battle.net maps lineup
 -- fixed the "can only create CG once in a row"-problem
 -- fixed the "player has left game" message players get about the game creator 
 at the beginning of a CG game
 -- fixed buffer overflow (causing crash) on loading clans and too big motds

[FDWATCH]
 -- fixed kqueue backend for wrong readiness check

[MISC]
 -- fixed get_socket_limit() to use getrusage on systems which support it (this 
 also gets things compiling on BeOS)
 -- changed default channel.list to not have any channel country (ie USA), 
 allow bots on all default channels and made then unlimited
 -- fixed a problem with watchlist notification when using /watchall (without 
 clienttag specified)
 -- fixed crash happening with bad bots/client not sending proper versioncheck

{01/01/2004}
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Enjoy!
The PvPGN Team
http://www.PvPGN.org
