| activated | LineDef | |
| activateMessage | LineDef | |
| GameObject() | GameObject | |
| height | LineDef | |
| LineDef() | LineDef | |
| linkName | LineDef | |
| name | LineDef | |
| next | GameObject | |
| previous | GameObject | |
| referenced | GameObject | |
| set(char *name, char *linkName, char *activateMessage, int x, int y, int width, int height) | LineDef | |
| width | LineDef | |
| x | LineDef | |
| y | LineDef |
1.3.7