CHANGE LOG
----------

Version 0.99

* Attempted to ensure fonts are loaded at a particular pixel size

* Minor misc. level tweaks

* Minor misc. bug fixes


Version 0.98

* Very minor changes to some levels


Version 0.97

* Added Key configuration screen

* Added a warning when running the game as root

* Added animation graphics for Aqua Blob and Spider Blobs

* Stopped doors from closing on Bob (and enemies)

* Prevented enemies from spawning within doors

* Removed cheat option for "Super Jump" and replaced with "More Blood and Gore"

* Added a check to enemies to ensure they are no longer referenced by bullets before deletion

* Added keyboard repeat (so up and down hand be held in menus)

* Restored gravity to previous limits (- +12 instead of - + 30). This change made some levels 
  impossible since Bob now fell far too quickly.

* Removed a potentially fatal blit onto a locked surface (particles.cpp).

* Add "Exit" signs for levels in which the player must get to the exit.
    
* Misc gameplay, level and graphical tweaks.


Version 0.96

* Changed temp extraction direction from /tmp to ~/.parallelrealities/blobwars

* Gore setting is now remembered from last play (or changed via a load)

* Added all Extreme Mode Time Limits

* Updated more graphics

* Updated some cutscenes with antialiasing

* Lots of other misc gameplay tweaks.


Version 0.93 - 0.95

* Updated joypad support (via a patch from a player)

* Misc tweaks

* Updated graphics


Version 0.92

* Fixed auto save bug where game would always save to Slot #1

* Made hub signals red only when new, yellow when cleared once

* Added more cutscene graphics

* Fixed L.R.T.S part bug

* Lots of misc fixes


Version 0.91

* Fixed joypad code

* Fixed many levels

* It is now possible to finish the game from start to finish

* Added lots of misc little changes

* Removed slopes due to technical difficulties :(


Version 0.9

* Added all missions

* Added Boss missions

* Added level persistance

* Added cutscenes and more music

* Fixed bug on big endian machines where switches did not appear in levels

* Added true joypad support and configuartion


Version 0.52

* Fixed bug relating to Flooded Tunnel #1 when destroying generators with
  grenades.
  
* Added in placeholder level for Boss #1 (to be fully implemented)

* Implemented joypad support and configuartion.

* Removed need for ZZIP Lib - Now using custom virtual file system
  (see CPak.cpp / CFileData.cpp)

* Removed diagonal lifts. Seems to be causing problems on some people's
  machines.
  
* Added Ancient Tomb #4

* Added Practice mission


Version <= 0.51

* Lots of different bits and pieces. Too many to mention really.


Stephen Sweeney
stephen.sweeney@parallelrealities.co.uk
http://www.parallelrealities.co.uk

(NB: This email address does not accept HTML formatted messages. Plain text only)
